
Creating Immersive Audio for VR
Learn how to create immersive audiovisual environments, to be experienced on Head Mounted Displays (VR Headsets).
Ready to expand your audio skills into the immersive world of VR? This two-day Creating Immersive Audio for VR course bridges traditional audio production with cutting-edge spatial audio techniques for virtual reality applications. Perfect for producers, sound designers, and audio engineers looking to master VR audio workflows.
Building on your existing Digital Audio Workstation knowledge, you'll learn specialized spatial recording and encoding techniques using ambisonic microphones alongside familiar recording tools. We'll work extensively in Reaper with professional ambisonic plugins and spatial panning tools that transform your traditional stereo mindset into three-dimensional thinking.
You'll explore Higher Order Ambisonics (HOA) encoding and decoding, understanding how these formats create convincing 3D soundscapes for VR environments. The course covers advanced routing configurations for binaural monitoring and specialized 3D audio processing that goes beyond traditional effects.
Technical aspects include proper loudness standards for VR content, specialized encoding workflows for 360° video delivery, and critical evaluation using actual HMD playback. You'll master the complete production chain from spatial capture through final VR-ready deliverables.
This hands-on approach ensures you'll confidently integrate spatial audio production into your existing skill set, opening new opportunities in the rapidly growing VR content industry. Professional feedback and peer review support your transition into this specialized field.
Creating Immersive Audio for VR is designed for persons with basic understanding of Digital Audio Workstations, audio processing workflows such as editing, rendering, and using FX such as EQ, reverb, gain. A basic understanding of spatial audio is useful to make the most of the course, but fundamental knowledge on principles of stereo recording and mixing will be sufficient. If you have been making music in the box or in the studio, and fancy expanding your skills into the world of VR - this is a course to explore.
Dates and times
The next course takes place Saturday 7 February and Sunday 8 February, 11am-2pm.
